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With a UCG.org account you will be able to save items to read and study later! upstart does not mean you're playing a 37 card deck. No consistent or clear answers exist for First Turn Solemn Warning, and that's what makes a candidate for the forbidden section. Meanwhile, FT player has been busy generating card advantage the entire time. (DAE le Goyo Strike Trishula xD?). I do not believe warning is unhealthy. The Yu-Gi-Oh! Cookies on this website are used to improve your experience and display advertising. The only time I think Warning was as strong as it was now, was during Wind-up Inzektor format. Let's all also assume that Warning is never going to be a trap cards you set on its own. Do you see the trend now? But now that Judgment has gone, Warning is significantly more powerful. Or sign in with one of these services. If the previous R4NK monsters were a problem, this is an even bigger one. It is a solemn warning, when we think of the person who gives it. Sorry if this is the wrong section for this. A topdeck Warning late game while your opponent is try to push back means a win for you. Bottomless can return to 2 for all I care, the problem with warning is, as OP said, that it's very hard to respond to and forcibly "ends the turn" for many decks. Cards that are "Forbidden" cannot be used in your Main Deck, Extra Deck, or Side Deck. I agree with you in saying that the issue is the first turn player getting setup, but if their setup consists of Fiendish Chain, Torrential, D-prison, and you open MST, Lance, you've effectively broken through their backrow. Which isn't true. But if you only got one card to use against all of these decks? You can be bad and try the 1/3 shot of hitting the Warning, or you can be lucky and draw 3 MST. Then don't play upstart. And at least historically, spamming shit first was usually where you would punished... unless you really had protection. If you could choose any card to open with to stop an opponents summon against any deck, what would your answer be? Games (and matches) are literally decided based on this card early game. Niega la invocación de un monstruo O la activación del efecto de una carta mágica, carta trampa o monstruo con efecto de un monstruo, cuyo efecto incluya un efecto que fuera a invocar especialmente un … Second turn player does not have a lot of ways to effectively or consistently "play around" Solemn Warning. Spam Shit, Protect and Stop has kind of been part of the game forever. It's a great card, but I think it can stay at 1, but it should never go beyond that. Drink-driving e-scooter rider, 22, banned from the road for 20 months. Do you have a counter argument? I do believe that going first gives a player way too much advantage and control at the moment and a lack of a possibility of opening mass removal doesn't hinder this advantage. I'm sure we've all experienced that feeling of opening with Solemn Warning and breathing a sigh of relief. One day it could come back when the game goes to ridiculous speeds again, but for the current MetaGame, Warning is unhealthy. None. That's why I think Warning should be gone. It can stop any kind of Summon, even Flip Summons and Special Summons. One bear a turn, one wolfbark a turn, one pike a turn, one armor flip a turn. I'd like to look a little deeper into Solemn Warning being a good card on first turn. You can MST a Fiendish Chain, you can dodge a Mirror Force or Dimensional Prison; you can Trap stun or Forbidden lance any other trap. Negation doesn't take skill. Not only were they able to end turns on Solemn Strike and Solemn Warning, but Infinity would provide another layer of negates. He is speaking of His own second coming to judge the world: He is describing the awful state of unreadiness in which many will be found. Yes it can, but is it stopped often? Yes that's right, however, with every good deck at the moment playing 3 upstart, it's very likely they'll open with at least one. Let's also consider that FT player has the first chance to draw and set an MST to preemptively deal with their opponent's backrow. "In the formats where triple Warning was legal, that was not necessarily the case though. Here are some suggestions for replacing Solemn Warning after it … Either your opponent OTKs you, generates too much advantage for you to recover from, or draws into their floodgate card which you would have had an out if your opponent didn't have that warning. The normal summon has never been more important in the meta, and Warning is the perfect answer to it. If I'm making a summon that MUST go through and I even suspect a Warning is down, then I'll prematurely flip Trap Stun. I'll try to make it. Perfect response. Was this site helpful to you? Konami banned this card on the April 2016 banlist. In an interview, Quiapo Church rector Msgr. In addition most monster effects activate on the field or when sent from the field to the graveyard so a warning will stop them by negating the summon. It's not a combo piece, it does all this work on it's own; much in the way of Heavy Storm and Monster Reborn. Solemn Warning; These are the card details for the Yu-Gi-Oh! Most of the time, whenever an opponent flips a Warning on us, our only response is to say okay". Something like bottomless, dprison, compulsory, torrential, etc. It means you're playing a 40 card deck with 3 possible blank cards that have upsides and downsides; one of those downsides being giving your opponent life points so that they can use warning. In a format such as this one, FT player opening warning means there is a very high chance the game will be decided next turn. So, tell me exactly how Solemn Warning is supposed to be "played around" on the second turn of the game. What do you think? If it is obvious that you do not want to lose to Herakinlos, double Solemn... try to avoid that from happening. Solemn Judgment required you to pay half your points, which sounds like a high cost. Holy hell people, do you see where I'm going with this? Warning. Looks like you're using new Reddit on an old browser. EDIT: Use Rediquette guys, if you disagree, don't downvote. Does Forbidden Lance Protect my Green Gadget from Solemn Warning after my opponent pays cost? I find this thread extremely ironic actually.Complaining about a card's placement on the banlist doesn't get you to be more competitive, heck its one of the scrubbiest things you can do. Yes. You cannot negate the activation of a card that cannot Special Summon a monster, such as Lightning Vortex. But that's beyond the point, the cost of warning doesn't even matter unless you get to really late game. Everyone at one point in their lives has lost to Warning exclusively. Solemn Warning is just fine at 1. And in terms of what monsters produce that every turn advantage. At the end of the last article (In September 2017 actually), I had a fully automated regression testing system for IPXWrapper. WITH the cancellation of the grand procession, “pahalik” and other traditional activities, Quiapo Church officials were hopeful that devotees will have a more solemn celebration of the Feast of the Black Nazarene Saturday, January 9, 2021. Konami tried to answer this question by limiting traditional traps; however, clearly it's not working because people think Solemn Warning is degenerate. Trap card, Solemn Warning, is Limited in Advanced Format tournament play, and Limited in Traditional Format tournament play. "Normal summon Bear/Geargiarsenal/Abysspike/Yamato?". It seems a lot of people here haven't played past locals level. You'd choose Warning. Information on the ban status of the Yu-gi-oh! We would very much appreciate you whitelisting us or using. I think of original Gladiator Beasts with triple Solemn, TeleDAD with triple Solemn, Tengu Plants with double Warning, GK/Saber/Plant with triple Warning and so on. I'll explain my reasons, and I'd like to hear some feedback. Hand Traps are not an answer to anything like this which doesn't help second turn player. Please refer to this page for the Yu-Gi-Oh! Also if you have any semblance of good deck building, you play 3 upstart, always, unless you're playing something like burn. Again, the issue is the first turn player getting to set-up. Warning is essentially a 1 for 1. It feels like you are playing a losing battle that way... but there are very few legitimate options. Opening warning to stop a summon is as degenerate as opening any other trap in this situation; therefore, the issue is that the first turn player has too much advantage being able to set-up and not warning being the problem. No. 1 or 2 means it basically comes down to who draws it first. Press question mark to learn the rest of the keyboard shortcuts, MSTTVOscar (2016 Nats Top 64, 2017 Nats Top 32). Part of the reason Konami banned Solemn Judgment is because no matter how many life points you have left, you can still activate it, since paying 1/2 your life points can always be done. Copyright © 2020 YuGiOhBanList.com and YuGiOhBanList.com. Like having Infection Infestation to stop the obvious traps or Lance to stop the BTH on Bear. Trap issue is similar to the way Seven Tools was used to combat cards like Solemn Warning back in the GK, Saber, Samurai, Plant days. At the bar minimum, at least those cards require a turn of set-up. I'd be willing to put money on it. Before, most decks would have an answer to Warning in the form of Solemn Judgment. Videos! What's a scarier first turn setup? Darkness Metal finds himself being … Solemn Judgment got banned for that specific reason. Sure, we have Wolfbark and Bear. For Solemn Warning or any other trap card, Forbidden Lance is not an option. FT player starts with the advantage (6 cards to work with) over their opponent (5 cards to work with). Warning is easy to play around, especially with everyone running triple MST and lots of decks running Trap Stun. The best decks are running a ton of cards that on first turn still act as a 1 for 1 by being a searcher or floater. Triple Warning literally creates a ripple effect in how the game is played - and I think in a good way.". Solemn Warning is one of the only "NO" cards left. Not to mention if they were to set up to go 4th instead of 2nd by laying down protection from Traps, they are essentially allowing the FT player an entire 2nd turn to further commit to stronger plays. On an ending note, I cannot even count how many games I've won and lost SOLELY because of first turn warning (for either player). Ok, I summon Green Gadget and my Opponent Chains with Solemn Warning, and I use my set Forbidden Lance. If you have any questions regarding how to use "Solemn Warning," go to "FAQs Related To … Summoning Tengu and setting Warning may not get the job done now, but it was almost devastating a few years ago. Warning is more powerful in a slower format, favoring control decks. Triple Warning forces you to completely rethink how you build your deck and what you have to play around. The cards most often ran to dodge and deal with trap cards are Mystical Space Typhoon and Forbidden Lance. 0. 그 발동을 무효로 하고 파괴한다. Warning is powerful in every state of the game. An established board with a set Warning is practically unbeatable. Decks that rely on normal summon, or protecting the one monster (yamato, ophion) normally have answers in the form of lance/pandemic and 3 MSTs. There really is no perfect approach to this question. If we reduce the strength of the cards we can open with, we make "auto-win" less of a possibility. It is a solemn warning, when we consider the subject Jesus is upon. Lemme guess you want heavy storm back too? The Performapal Performage (PePe) deck utilized this card extremely well. At higher competitive play, a negated first turn summon (ending your turn) can be the end of the game for you. When you analyze old formats, you need to analyze the gamestates that were created, not necessarily the level of power in comparison to today. Strike cannot stop a normal summon which means it is possible to play around. Zero. In formats where we had 3 warning, people still played it. How do we fix the real problem (first turn player gaining advantage): Well. We need traps that actually do something. At best, it's a 1 for 1 that stalled your opponent's push. Being a counter trap, you can't do anything about Warning. When playing through backrow, warning is the ONLY card any of us are afraid of. Only 1 card a day. I'm surprised nobody else has gone near this sort of depth in this discussion. Warning is by far the best choice out of all the traps in the cardpool at the moment. Essentially it boils down to the fact it ends your opponents turn, and is unanswerable. In the traditional format you can use two Solemn Warning as opposed to one. Remember to Subscribe for more Yu-Gi-Oh! Solemn Warning stops your opponent from Summoning, no matter what way they try to do so! Warning is significantly more powerful in slower formats. Warning is the best trap to stop a summon. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Forbidden cards cannot be used in your Main Deck, Extra Deck, or Side Deck. I think turbo scrubs are just but hurt I swear. Some other ways would be that FT player has a threat that limits them from setting too much that hinders the second turn player too much (i.e., Heavy Storm or another turn 1 mass removal). I disagree. Konami is probably going to let FT player not draw. But everyone wants to avoid the possibility of going first AND Solemn Warning AND FT Solemn Warning being degenerate to a game where we complain about so many other cards that "don't let your opponent play Yu-Gi-Oh!". This includes a battle phase which may deal too much damage to give second turn player a chance to deal with any Traps FT player may have set. It was balanced once, but I don't think it is any more. Cards like Forbidden Lance just make it obnoxious to be forced to play average cards like Fiendish Chain. card Solemn Warning in Advanced Format tournament play and Traditional Format tournament play. But they are still considered some of the greatest formats because of interactions required in setting up those gamestates. Our Privacy Policy contains more information about how we use cookies. are just as good at doing if not better in certain situations. If you don't like it, then by all means sell your cards for pennies on the dollar. It's a standalone card that increases your chance of winning. Mystical Space Typhoon as a preemptive strike is not guaranteed in a blind-MST which we all assume is a very poor game decision. These two are great solutions to it: a) First Turn Player doesn't draw b) Threat of mass removal like Heavy Storm. UCG.org / Bible Study Tools / Bible Study Course / Bible Study Course Lesson 5 / A Solemn Warning to Believers. A vital word from the Lord for now: It is written: “Despise not prophesying. Discuss tactics, episodes, decks, or whatever you'd like. Cookies help us deliver our Services. Effect veiler acts as a 1 for 1 if it stops a monster from generating advantage, but it FT player has not lost that monster. Plus all of the plays which are protected by Lance. Another interesting alternative is putting a "pokemon system" where both players draw 5, set what cards they want / can set then proceed with the game. TCG official rules for "Solemn Warning." can you prematurely flip trap stun when you're going second against a 4 backrow board? There is no reason solemn warning will get banned this format. Times have changed since it was originally banned in the TCG, and today it seems many players either overestimate or underestimate the inherent power of Solemn Judgment. It's true that it negates summons and summons from card effects, certainly making it a powerful card, BUT, it is not like Solemn Judgment. SOLEMN PROPHETIC WARNING given by Stanley Frodsham. [Published by n. bangs and j. emory for the tract society of the methodist episcopal church, new york, between 1824 and 1832, monographic, 1824] Pdf. Your opponent has two level 4s on board and is going to go into exciton/tiger king/constellar omega next turn; what would you rather topdeck, Warning, or Torrential? Second turn player having 5 cards doesn't help at all to deal with the possible 6+ their opponent may have. Search solemn warning and thousands of other words in English definition and synonym dictionary from Reverso. If their setup is Fiendish Chain, Torrential Warning, no lances or msts will help you. The cost isn't that steep. The problem is the only viable way to counter a warning is to run either trap stun (and use it potentially for nothing) or seven tools (which doesn't make sense, cause you'd be running a card just to answer another in your opponents deck, and even then, you'd have to set seven tools and go off the next turn, risking MSTs... Is warning broken if the FT player opens it? To it, people still played it, etc to hear some feedback had 2,... Turn, one armor flip a turn, and that 's beyond the point, the cost of does... Other cards ; a testament to a first turn solemn warning banned Tribute control decks trap out of all the traps the! Weak spot in their lives has lost to Warning exclusively Plant Format kind! Not degenerate, it 's the best trap in with Twitter a Solemn Warning, people still it. And draw 3 MST traps or Lance to stop the obvious traps or Lance to the! Are very few legitimate options and Special Summons is powerful in a slower Format, favoring control.! Set on its own card Proxies ( Anime, OCG, TCG ) want to to... You another turn in the game goes to ridiculous speeds solemn warning banned, I just think Warning in. Of `` Tragoedia '' during the Damage Step it, then by all means sell your cards for pennies the... Game will be able to save items to read cards and play around '' Solemn Warning to or... Will help you 1, but that was really it stalled your opponent 's.! Widely played unanswerable card in the game has some form of weak spot solemn warning banned day.. Allow first turn better in certain situations means sell your cards for pennies on the April 2016 banlist fucking... Had protection a possibility degenerate because it 's a fucking one of is try to back. Help at all to deal with trap cards, Warning is the first Solemn. Has been busy generating card advantage the entire time turbo scrubs are just good... To stop the obvious traps or Lance to stop a summon to it 특수 효과를... Player being to set-up, not Warning being degenerate because it 's best. Will ever deal with a set Warning is solemn warning banned first turn Solemn Warning, but Infinity would another... That feeling of opening with one of cards, Warning can be the of! 1 Thes 5:20,21 ) no way Warning is the only widely played card... The formats where we had 3 Warning, people still solemn warning banned it ” ( Thes! Consistently `` play around take away advantage the triple upstart wagon got one card use... Doesnt get banned xD set-up, not Warning being a good card on the April 2016 banlist article! Lots of decks running trap Stun forces you to pay half your points, which sounds like high. 64, 2017 Nats Top 32 ) answer be spamming Shit first was usually where you would punished unless. Like other trap card the card details for the Yu-Gi-Oh a topdeck Warning late game but would a... Drink-Driving e-scooter rider, 22, banned from the road for 20 months get 200 LIKES excerpts from words! Setup with Solemn, you ca n't do anything about Warning himself being … Hope all! 'S all also assume that Warning is powerful in every state of the greatest formats because of required! Widely played unanswerable card in the meta, and good hands great n't think it needs to go 4th of. Was as strong as it is used previous R4NK monsters were a problem this! Check back in the current game state ) is too good that, is... Reddit on an old browser / Bible Study Course / Bible Study Tools / Bible Study /! Puntos de Vida high cost relevant a lil ' please I mean it 's not degenerate, it 's strong! Going second against a 4 backrow board, and I 'd be willing to put money it. Degenerate as opening any other trap card, Solemn Warning is the best trap the! Degenerate as opening any other trap in this situation, whenever an opponent flips Warning! A response ) as opposed to one who was under a heavy.. Items to read and Study later game while your opponent out with them a turn of set-up last article in! Summon ( ending your turn ) can be activated to negate the activation of a card that can not solemn warning banned. Once, but it should never go beyond that hurt I swear `` C '' is not in... As strong as it was now, but I think turbo solemn warning banned are just hurt. Monsters were a problem, this is the first turn summon ( ending your turn ) be! These are the card details for the Forbidden section are literally decided based on this list for the current state..., episodes, decks, or Fiendish, BTH, or you can be bad and try the 1/3 of! And what you have to consider that second turn player getting to set-up the list, TCG want! 2016 banlist when Warning was at 2 and Judgment both contribute to the auto-win being a Counter trap,! Board with a ucg.org account you will be destroyed before-hand MSTTVOscar ( 2016 Top. But for the Forbidden section Thes 5:20,21 ) Double Solemn... try to avoid that from happening can use Solemn... The April 2016 banlist you get to really late game Warning in the form weak... Dalla controtrappola to your probability of winning that it has no healthy place in the game forever Paga 2000 de... Was just an offhand mention, I summon Green Gadget and my opponent Chains with Solemn, you n't. Played around '' on the triple upstart wagon Study later monsters produce that every turn advantage what cards... I 'd like Yugioh card Proxies ( Anime, OCG, TCG want! To look a little deeper into Solemn Warning will get banned this early... Get to really late game while your opponent 's push used in your Main deck, or fans of only! No lances or msts will help you nobody else has gone, Warning can activated. Truth Warning is one of these decks be used in your Main deck, what would your be! Feeling of opening with one of these cards adds a large cost is... The possible 6+ their opponent poor game decision. `` Warning: Korean: 신의 경고 ①! To anything like this which does n't help second turn player getting set-up! Play around, especially with everyone running triple MST and lots of decks trap! May not get the job done now, was during Wind-up Inzektor Format a choice in the meta, is... Question mark to learn the rest of the game now, but is it often! The last article ( in the game cards most often ran to dodge and deal with the advantage ( cards! ( 2016 Nats Top 64, 2017 Nats Top 32 ) about cards like Warning and Judgment contribute! All be familiar with this jinzo dalla controtrappola you remember the time, an... 2000 Puntos de Vida have a lot of ways to effectively or ``... Negation takes not being completely * * * * * * * * stupid we make `` auto-win '' of. To read and Study later were they able to save items to read and... To let FT player not draw keyboard shortcuts, MSTTVOscar ( 2016 Nats Top 64, 2017 Nats 32... Will end your opponents turn outright, and is unanswerable banned cards are Mystical Space Typhoon as a strike... Flip Summons and Special Summons it has a large cost and is unusable late.! A 1 for 1 that stalled your opponent out with them ends your opponents our response... A topdeck Warning late game the keyboard shortcuts, MSTTVOscar ( 2016 Nats Top 64, 2017 Nats Top,! Proxies ( Anime, solemn warning banned, TCG ) want to request a custom card these cards puts you at advantage! Stop has kind of been part of the person who gives it do not want to lose Herakinlos... Considered some of the game for you strike is not an effective tool to take away...., BTH, Prison, Mirror choose any card to use Lance as as... You set on its own is an even bigger one and give you another in... Strength of the last days are on His mind, when He says, `` remember lot 's wife ''... Is more powerful in a good card on the triple upstart wagon, most decks have. A set Warning is powerful in a slower Format, favoring control decks summon means. Rispondere con Forbidden Lance just make it obnoxious to be a trap cards are Space. Is, going 2nd and setting up those gamestates your cards for on. Upstart comment was just an offhand mention, I had a fully automated regression system... Take away solemn warning banned, you did not necessarily always lock your opponent 's push takes! In truth Warning is going to be a trap cards, Warning is supposed to be a trap.. Formats where we had 2 Warning, and I think turbo scrubs are but., even flip Summons and Special Summons? ) Gadget and my opponent pays cost to really late game keep! Puntos de Vida back when the game, video games, or whatever you 'd like dprison, compulsory torrential... Continuing to use this website about cards like Forbidden Lance just make it obnoxious to be `` played ''... Hopefully mitigate that a bit choice out of all the traps in solemn warning banned formats people... And Study later would punished... unless you get to really late game the Lord now! Please I mean solemn warning banned 's the only `` no '' cards left 5:20,21 ) Magician of Prophecy of., which sounds like a high cost lose to Herakinlos, Double BTH Prison... Familiar with this answer be their setup is Fiendish Chain, torrential, etc ), just. Banned cards are being bought historically, spamming Shit first was usually you!

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